{"id":8850,"date":"2013-07-22T00:00:16","date_gmt":"2013-07-22T00:00:16","guid":{"rendered":"https:\/\/www.skwigly.co.uk\/?p=8850"},"modified":"2016-08-30T00:20:50","modified_gmt":"2016-08-30T00:20:50","slug":"interview-with-brave-new-old-animator-adam-wells","status":"publish","type":"post","link":"https:\/\/www.skwigly.co.uk\/interview-with-brave-new-old-animator-adam-wells\/","title":{"rendered":"Interview with &#8220;Brave New Old&#8221; Animator Adam Wells"},"content":{"rendered":"<p>The London based motion graphics\/animator <a href=\"http:\/\/adamwells.co.uk\/\">Adam Wells<\/a>, has been working in the industry for a number of years producing some fantastic work, largely through the process of CG. Most notably is his short film &#8220;Brave New Old&#8221;, which featured in many festivals over the last year including the London International Film Festival, it showcases a refreshing look on society and an unusual interpretation of everyday scenarios as well as some more surreal circumstances. Wells has also worked on several commercials for channels like Disney and Boomerang, where he has been involved in both the design and production of 3D animated environments and characters.<\/p>\n<p><iframe loading=\"lazy\" title=\"Brave New Old\" src=\"https:\/\/player.vimeo.com\/video\/53000195?dnt=1&amp;app_id=122963\" width=\"500\" height=\"281\" frameborder=\"0\" allow=\"autoplay; fullscreen; picture-in-picture; clipboard-write; encrypted-media; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\"><\/iframe><\/p>\n<p><b>One of the things that stood out to me about your short film &#8220;Brave New Old&#8221; was the method that you used to convey the story, how did you come about the idea of using a revolving cube to portray the different scenarios?<\/b><\/p>\n<blockquote><p>The\u00a0idea of staged realities is an interesting one; in the way you might watch something on a theatre, it almost offers a voyeuristic experience; as you get to peep into people\u2019s lives. On top of this, graphic designers often build constraints into their work to add discipline and structure, I thought I would take this approach to narrative. A lot of 3d animation relies heavily on cinematic cinematography for its storytelling, but it\u2019s probably an interesting challenge to try presenting a story as a design task. Finally 3D itself needs a bit more love from the independent community, and rotating cube seemed like something that would be harder to achieve using different forms.<\/p><\/blockquote>\n<p>&nbsp;<\/p>\n<div id=\"attachment_8852\" style=\"width: 574px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.skwigly.co.uk\/an-interview-with-brave-new-old-animator-adam-wells\/bno\/\" rel=\"attachment wp-att-8852\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-8852\" class=\" wp-image-8852 \" src=\"https:\/\/www.skwigly.co.uk\/wp-content\/uploads\/2013\/07\/BNO.png\" alt=\"Brave New Old\" width=\"564\" height=\"316\" \/><\/a><p id=\"caption-attachment-8852\" class=\"wp-caption-text\">Brave New Old<\/p><\/div>\n<p><b>I understand you use Cinema4D for a lot of your work, is there a particular reason you were drawn to that program, as appose to using something like Maya or 3DSMax?<\/b><\/p>\n<blockquote><p>I fell prey to a smart marketing ploy by Maxon, believing their software would allow unhindered access to an additional dimension, thus giving me a competitive edge and advantage over less superior 3d software.<\/p>\n<p>The software has a large user base in the motion graphics community, and that\u2019s how I came to it. It seems to have developed its own aesthetic these past few years, I\u2019d really like to see more people attempting narrative that draw from those aesthetics and ideas.<\/p><\/blockquote>\n<div id=\"attachment_8853\" style=\"width: 574px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.skwigly.co.uk\/an-interview-with-brave-new-old-animator-adam-wells\/bno2\/\" rel=\"attachment wp-att-8853\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-8853\" class=\" wp-image-8853 \" src=\"https:\/\/www.skwigly.co.uk\/wp-content\/uploads\/2013\/07\/BNO2.png\" alt=\"Brave New Old\" width=\"564\" height=\"316\" \/><\/a><p id=\"caption-attachment-8853\" class=\"wp-caption-text\">Brave New Old<\/p><\/div>\n<p><b>&#8220;The Circle Line&#8221; was another short film of yours that shared a similar type of flat, side-on approach to tell the story, both that film and &#8220;Brave New World&#8221; showed a focus on silhouettes and clear bold shapes, do you take a lot of inspiration from traditional 2D film?<\/b><\/p>\n<blockquote><p>It\u2019s probably quite important to have a lot of reference points that are not lodged in the medium you work in. Looking to other places can provide a much more fertile ground for creativity. \u00a0A Lot of people are put off by the CGI aesthetic, but the medium is very flexible and can be pushed in any direction people choose. Not using character rigs means you become more focuses on how something actually looks, and less time thinking about if the points are weighted correctly,<\/p><\/blockquote>\n<div id=\"attachment_8854\" style=\"width: 574px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.skwigly.co.uk\/an-interview-with-brave-new-old-animator-adam-wells\/bno3\/\" rel=\"attachment wp-att-8854\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-8854\" class=\" wp-image-8854 \" src=\"https:\/\/www.skwigly.co.uk\/wp-content\/uploads\/2013\/07\/BNO3.png\" alt=\"The Circle Line\" width=\"564\" height=\"317\" \/><\/a><p id=\"caption-attachment-8854\" class=\"wp-caption-text\">The Circle Line<\/p><\/div>\n<p><b>One thing that I&#8217;ve always felt, and I&#8217;m sure you&#8217;ll agree, is that a lot of commercial animated films tend to result in a similar look, in terms of final rendered images, whereas in the short film world, there is a lot more experimentation and utilizing the software to really meet the challenge of an unusual design or idea, is this something you strive to do with your work?<\/b><\/p>\n<blockquote><p>Commercial work has a lot of constraints and expirations from all angles, because there tends to be financial states in the amount of people involved,\u00a0this is something that most people who undertake this kind of work have to make peace with. When people make work for themselves, they are clearly free to push things in a direction of their choosing, and develop ideas that perhaps sound a bit risky to others. However, striving for originality carries its own dangers, \u00a0generating its own set of constraints; namely that you&#8217;re still tied \u00a0to what other people are not doing, opposed to what they are.<\/p>\n<p>The objective of personal projects to people is often to create something imaginative and new, and with this in mind people are likely to utilizing their tools to meet the challenges you mentioned; arriving at their goals.<\/p><\/blockquote>\n<p><iframe loading=\"lazy\" title=\"The Circle Line\" src=\"https:\/\/player.vimeo.com\/video\/63359147?dnt=1&amp;app_id=122963\" width=\"500\" height=\"281\" frameborder=\"0\" allow=\"autoplay; fullscreen; picture-in-picture; clipboard-write; encrypted-media; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\"><\/iframe><\/p>\n<p><b>Have you got any plans for your next short film project? I read on your website that you were aiming to push the running time for &#8220;Brave New World&#8221; compared to your other works, would you ever be interested in developing a feature film?<\/b><\/p>\n<blockquote><p>Scale up, long work require more risk, and present an entirely new puzzles, in how such a thing could even be managed by an individual, these qualities alone make the proposition an interesting \/terrifying \u00a0concept to a masochist.<\/p>\n<p>Mostly, I like\u00a0things that are driven by ideas, energy, and fun. Animation has become an even more flexible medium. Film is just one form it can take these days, the advantage of it is how permanently, and easily it can be disseminated through online channels, but there might be other routes animation work could take. I am expecting to put out a few more projects this year, <i>Risehigh<\/i> will be among them later in the year. \u00a0Things will keep turning up online though, and hopefully a bigger picture might form one day;\u00a0I am curious to see where it\u2019s all going myself.\u00a0<b><\/b><\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>The London based motion graphics\/animator Adam Wells, has been working in the industry for a number of years producing some fantastic work, largely through the process of CG. Most notably is his short film &#8220;Brave New Old&#8221;, which featured in many festivals over the last year including the London International Film Festival, it showcases a [&hellip;]<\/p>\n","protected":false},"author":1041,"featured_media":27556,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[755],"tags":[1053,1054,1052,1055],"class_list":["post-8850","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-interviews","tag-adam-wells","tag-brave-new-old","tag-cg","tag-the-circle-line"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.6 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Interview with &quot;Brave New Old&quot; 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